![]() B) The only way they'd affect balance would be in a positive way towards the other 3 classes, since CV's being brutally OP compared to the other 3 classes right now, and even more so with a seriously skilled driver, is a huge part of what led to the rework in the first place. but for whatever reason I cant use CVs here on warships after the rework. A) We already knew all of this, many of us have been testers, as well. The stats of these Aircraft carriers and Z-35, as well as the Z-35's concept will be published in the near future, stay tuned. But not with WoT or WoWS, including pre and post CV rework. * The final shape of torpedo bomber's launching cone is similar to that of Japanese and American torpedo bombers. These bombs will be most effective against slower opponents. Their drop zone is shaped like an elongated ellipse, and aiming it during an attack may be difficult. Unlike the Japanese bombers, German ones dive immediately, without the prior altitude gain. Therefore, a player's reaction against such rockets should be similar to the actions one would take against armour-piercing shells. Armor-piercing rockets can also ricochet against destroyers' end armour when the ship is bow-in to the planes. Rockets fired at broadsided destroyers –with their thin armour– will result in over-penetrations that deal 10% of the maximum damage. These rockets can deal high damage by hitting an enemy ship's citadel, but they allow a familiar counter-play: when they hit at an acute angle, they can ricochet or simply not penetrate the armour. CVs have no real way of countering or outplaying each other besides consumables which are of dubious benefit, etc. CVs are basically going to be damage farming everything else. * Attack aircraft use armour-piercing rockets. Ill straight up state that I dont like the rework for lots of reasons. ![]()
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